Monday, October 18, 2010
Using the GAME Plan Process with Students
Delving into the goals established in the NETS-T has helped me to become a better teacher and a more responsible member of the online community. I believe that the NETS-S goals can do the same for our students. The six goal topics listed below all coexist to ensure that students are well rounded in their technology education.
· Creativity and Innovation
· Communication and Collaboration
· Research and Information Fluency
· Critical Thinking, Problem Solving, and Decision Making
· Digital Citizenship
· Technology Operations and Concepts
By receiving an education in all of these arenas, students will be able to navigate their schooling in a dynamic and exciting way while preparing themselves for the workplaces that they will eventually enter.
In order to ensure that these goals will receive appropriate care and attention, I believe that the GAME plan will allow students to develop their skills while still playing a part in their education. Though the teacher will establish the basic goals, students will be able to help shape the actions that they take within the goal. Ideally, I, as the teacher, will be able to shape their activities so that the students can help to determine their foci and activities. I believe that the monitoring and evaluating aspects of the plan would be shared equally between teacher and student. Though of course the teacher needs to monitor, adapt, and evaluate the classroom procedures, the role that the students play will be even more meaningful and effective.
I believe that it will be necessary to approach one topic at a time and in conjunction with curriculum topics that offer opportunities to incorporate technology and the specific goals. As with almost any other curriculum, these goals should be part of a spiraling curriculum so that students are regularly revisiting these topics and applying them in increasingly sophisticated manners. The topics can also be approached as “essential questions” or “essential themes” throughout the year. After working towards these goals over the course of the year, students would be able to answer questions like, “How can spreadsheets help you learn” or “How could you creatively use technology to share your learning?”
National Education Technology Standards for Students (NETS-S) located at: http://www.iste.org/Libraries/PDFs/NETS_for_Student_2007_EN.sflb.ashx
Posted by Nancy Kahrimanis at 1:42 AM